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Papers that changed AI, with a plain-language explainer for each.

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  1. 2021

    Evaluating Large Language Models Trained on Code (Codex / HumanEval)

    arXiv

    A 2021 paper from OpenAI introduces Codex, a GPT model fine-tuned on public GitHub code, and HumanEval, an evaluation set that judges generated Python programs by whether they work rather than by how closely they match a reference.

    Large language modelsResearch historyData & datasets

  2. 2020

    The Pile: An 800GB Dataset of Diverse Text for Language Modeling

    arXiv

    The Pile is an 825 GiB English text dataset of 22 combined sources, released by EleutherAI on 31 December 2020 with an arXiv paper. It became the training data for several of the group's open models.

    Large language modelsResearch historyOpen source

  3. 2019

    Mastering Atari, Go, chess and shogi by planning with a learned model

    Nature

    MuZero is a DeepMind reinforcement-learning algorithm that learns a model of its environment and plans inside that model, mastering Atari, Go, chess and shogi without being given the rules of those games.

    Research historyDeep learningScience

  4. 2019

    C4: Colossal Clean Crawled Corpus (T5 paper)

    JMLR

    A 2019 paper that casts every language task as text-to-text, systematically compares transfer-learning choices, releases the C4 corpus and models, and reports state-of-the-art results on summarization, question answering, and classification.

    Large language modelsResearch historyData & datasets

  5. 2019

    Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer (T5)

    JMLR

    A 2019 Google paper that frames every language task as text in, text out, using one encoder-decoder Transformer and one training setup. It also introduced the C4 dataset, and the released T5 models became common research starting points.

    Large language modelsOpen sourceData & datasets

  6. 2019

    SuperGLUE: A Stickier Benchmark for General-Purpose Language Understanding Systems

    arXiv

    SuperGLUE is a benchmark for general-purpose language understanding, released in 2019 as a harder successor to GLUE. It bundles eight tasks, a single-number metric, an analysis toolkit and a public leaderboard.

    Large language modelsResearch historyData & datasets

  7. 2018

    Neural Ordinary Differential Equations

    arXiv

    A 2018 paper by Chen, Rubanova, Bettencourt and Duvenaud that replaces a fixed sequence of hidden layers with a neural network describing the derivative of the hidden state, so outputs are computed by an ODE solver — yielding continuous-depth models with constant memory cost.[^1]

    Research historyDeep learningScience

  8. 2018

    GLUE: A Multi-Task Benchmark and Analysis Platform for Natural Language Understanding

    arXiv

    GLUE is a benchmark and analysis platform that evaluates natural language understanding models across a diverse set of existing tasks, with an online comparison platform and a hand-crafted diagnostic suite for linguistic analysis.

    Large language modelsResearch historyData & datasets

  9. 2018

    Group Normalization

    arXiv

    Group Normalization is a 2018 paper by Yuxin Wu and Kaiming He that proposes normalizing channels in groups, independent of batch size, to address batch normalization's weakness when batches are small.

    Research historyDeep learningScience

  10. 2017

    A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play

    Science

    A 2017 arXiv paper, later published in Science, reporting that a single self-play reinforcement learning algorithm, AlphaZero, mastered chess, shogi and Go and beat strong specialised programs in each.

    Research historyDeep learningScience

  11. 2017

    mixup: Beyond Empirical Risk Minimization

    arXiv

    mixup is a training principle from a 2017 paper by Zhang, Cisse, Dauphin and Lopez-Paz that trains networks on convex combinations of pairs of examples and their labels, improving generalisation on image, speech and tabular benchmarks.

    Research historyDeep learningScience

  12. 2017

    Mastering the game of Go without human knowledge

    Nature

    AlphaGo Zero learned Go only by playing against itself, starting from random play, and beat the earlier champion-defeating AlphaGo 100 games to 0 after three days of training. The Nature paper appeared in October 2017.

    Research historyDeep learningReasoning

  13. 2016

    SQuAD: 100,000+ Questions for Machine Comprehension of Text

    arXiv

    SQuAD is a reading-comprehension dataset of more than 100,000 crowdworker questions on Wikipedia articles, each answered by a span of its passage. Released in 2016, it gave machine comprehension a large, freely available benchmark with a measured human ceiling.

    Large language modelsResearch historyData & datasets

  14. 2016

    Identity Mappings in Deep Residual Networks

    arXiv

    A 2016 analysis of residual networks arguing that with identity skip connections and the activation placed after addition, signals travel directly between blocks; a new residual unit built on this eases training, and a 1001-layer network reaches 4.62% error on CIFAR-10.

    Research historyDeep learningScience

  15. 2015

    Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift

    arXiv

    A 2015 paper by Sergey Ioffe and Christian Szegedy that proposed normalising each layer's inputs per training mini-batch, which allowed higher learning rates, looser initialisation and much faster training of deep networks.

    Research historyDeep learningScience

  16. 2015

    Deep learning

    Nature

    A 2015 Nature review by Yann LeCun, Yoshua Bengio and Geoffrey Hinton explaining deep learning: models of multiple processing layers that learn layered representations of data, and the results this produced in speech, vision and other fields.

    Research historyDeep learningScience

  17. 2014

    Adam: A Method for Stochastic Optimization

    arXiv (ICLR 2015)

    Adam is a stochastic optimisation algorithm from a 2014 paper by Diederik P. Kingma and Jimmy Ba that sets per-parameter step sizes from running estimates of the gradient's first and second moments, needing little memory and little hyper-parameter tuning.

    Research historyDeep learningScience

  18. 2014

    Deep Speech: Scaling up end-to-end speech recognition

    arXiv

    A 2014 paper presenting an end-to-end deep-learning speech recognition system that removes hand-engineered noise modules and the phoneme dictionary, relying instead on recurrent networks trained across multiple GPUs and synthesized data.

    Research historyDeep learningScience

  19. 2014

    GloVe: Global Vectors for Word Representation

    EMNLP 2014

    GloVe is a 2014 method that learns word vectors by factorising global word co-occurrence counts. Released together with pre-trained vectors, it became, alongside word2vec, one of the two standard ways of producing static word embeddings.

    Research historyDeep learningData & datasets

  20. 2014

    Microsoft COCO: Common Objects in Context

    arXiv

    A 2014 paper introducing Microsoft COCO, a large dataset of everyday scenes in which common objects are labeled with per-instance segmentations, built to study object recognition as part of scene understanding.

    Research historyData & datasetsComputer vision