Home›Papers
Papers
Papers
Papers that changed AI, with a plain-language explainer for each.
Total 45 · Clear filters
- 2025
ARC-AGI-2: A New Challenge for Frontier AI Reasoning Systems
arXiv
A 2025 paper introducing ARC-AGI-2, a benchmark of input-output puzzle tasks built to measure abstract reasoning in frontier AI systems, with human testing as a baseline and a task set designed to give a more granular signal of progress.
- 2024
SAM 2: Segment Anything in Images and Videos
arXiv
SAM 2 is a Meta FAIR foundation model that segments objects in images and videos from simple prompts such as points, boxes or masks, released together with a large video segmentation dataset and training code.
- 2023
Segment Anything
arXiv 2304.02643
A 2023 paper that introduces the Segment Anything project: a promptable segmentation task, a model, and a dataset of over 1 billion masks on 11 million images, all released to advance foundation models for computer vision.
- 2022
Learning skillful medium-range global weather forecasting
Science
GraphCast is a graph neural network trained on four decades of reanalysis data that produces 10-day global weather forecasts at 0.25 degree resolution in under a minute, outperforming the leading operational deterministic systems on most verification targets.
- 2022
Magnetic control of tokamak plasmas through deep reinforcement learning
Nature
A 2022 Nature paper by Degrave, Felici and colleagues showing that a deep reinforcement learning controller can learn on its own to command all of a tokamak's magnetic control coils, producing and holding a range of plasma shapes.
- 2021
Learning Transferable Visual Models From Natural Language Supervision (CLIP)
ICML
CLIP is an OpenAI model trained on 400 million image-text pairs to map pictures and sentences into one shared space, so it can classify images zero-shot from a written description.
- 2020
An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale (ViT)
arXiv
A 2020 paper showing that a plain Transformer applied directly to sequences of image patches, with no convolution at all, can match state-of-the-art convolutional networks on image classification.
- 2020
An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale
arXiv 2010.11929 (ICLR 2021)
A 2020 paper by Alexey Dosovitskiy and colleagues showing that a pure Transformer applied directly to sequences of image patches — the Vision Transformer, or ViT — matches state-of-the-art convolutional networks on image classification when pre-trained on large amounts of data.
- 2020
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
arXiv
A 2020 paper by Mildenhall, Srinivasan, Tancik, Barron, Ramamoorthi and Ng that represents a scene as a neural radiance field: a network mapping 5D coordinates to density and colour, optimized from a sparse set of images with known camera poses.
- 2019
Mastering Atari, Go, chess and shogi by planning with a learned model
Nature
MuZero is a DeepMind reinforcement-learning algorithm that learns a model of its environment and plans inside that model, mastering Atari, Go, chess and shogi without being given the rules of those games.
- 2019
On the Measure of Intelligence (ARC-AGI)
arXiv
A 2019 paper by Francois Chollet that defines intelligence as skill-acquisition efficiency and introduces the Abstraction and Reasoning Corpus (ARC), a benchmark of grid tasks that assumes no specialised knowledge or language.
- 2018
A Style-Based Generator Architecture for Generative Adversarial Networks
arXiv
This 2018 paper introduces a style-based GAN generator that separates high-level attributes from stochastic variation and allows scale-specific control, improving distribution quality, interpolation, and disentanglement.
- 2018
Large Scale GAN Training for High Fidelity Natural Image Synthesis
arXiv
A 2018 paper by Andrew Brock, Jeff Donahue and Karen Simonyan that trained generative adversarial networks at the largest scale attempted at the time, introduced BigGANs and set a new state of the art in class-conditional image synthesis.
- 2017
A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play
Science
A 2017 arXiv paper, later published in Science, reporting that a single self-play reinforcement learning algorithm, AlphaZero, mastered chess, shogi and Go and beat strong specialised programs in each.
- 2017
Progressive Growing of GANs for Improved Quality, Stability, and Variation
arXiv
A 2017 paper by Karras, Aila, Laine and Lehtinen that trains generative adversarial networks by growing the generator and discriminator from low to high resolution, improving stability, quality and variation.
- 2017
Focal Loss for Dense Object Detection
arXiv
A 2017 paper by Lin, Goyal, Girshick, He and Dollar that argues dense one-stage detectors are held back by extreme foreground-background imbalance and proposes focal loss, a reshaped cross-entropy that down-weights well-classified examples.
- 2017
Unpaired Image-to-Image Translation Using Cycle-Consistent Adversarial Networks
arXiv
CycleGAN learns image-to-image translation between two domains without aligned pairs, combining an adversarial loss with a cycle-consistency constraint to constrain the mapping.
- 2017
Mask R-CNN
arXiv
Mask R-CNN is a 2017 framework for object instance segmentation. It detects objects and produces a high-quality mask for each instance by adding a parallel mask branch to Faster R-CNN.
- 2015
Deep Residual Learning for Image Recognition
CVPR
The 2015 paper introduced residual networks, which add each layer's input back to its output through a shortcut connection. This made networks of over a hundred layers trainable and won first place in several ILSVRC and COCO tasks in 2015.
- 2015
You Only Look Once: Unified, Real-Time Object Detection
arXiv
The 2015 YOLO paper recast object detection as a single neural network's regression over bounding boxes and class probabilities, achieving real-time detection while reducing false positives on empty background.