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Papers that changed AI, with a plain-language explainer for each.

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  1. 2024

    FlashAttention-3: Fast and Accurate Attention with Asynchrony and Low-precision

    arXiv

    FlashAttention-3 is an attention algorithm for NVIDIA Hopper (H100) GPUs that reaches up to 75% utilization in FP16 and close to 1.2 PFLOPs/s in FP8, using asynchronous execution and low-precision techniques.

    Research historyDeep learningDeveloper tools

  2. 2023

    FlashAttention-2: Faster Attention with Better Parallelism and Work Partitioning

    arXiv

    FlashAttention-2 is a 2023 revision of the FlashAttention attention kernel that reorganizes work across GPU thread blocks and warps, roughly doubling speed and reaching up to 73% of the A100's theoretical peak throughput.

    Research historyDeep learningDeveloper tools

  3. 2023

    QLoRA: Efficient Finetuning of Quantized LLMs

    arXiv

    QLoRA is a finetuning method that trains a 65B-parameter language model on a single 48GB GPU while matching full 16-bit finetuning quality, using 4-bit quantization, double quantization and paged optimizers.

    Large language modelsResearch historyDeveloper tools

  4. 2022

    FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awareness

    arXiv

    FlashAttention is an exact attention algorithm built around GPU memory traffic: by tiling computation so intermediates stay on chip, it cuts reads and writes to high bandwidth memory, training Transformers faster and enabling longer sequences.

    Research historyDeep learningDeveloper tools

  5. 2022

    Magnetic control of tokamak plasmas through deep reinforcement learning

    Nature

    A 2022 Nature paper by Degrave, Felici and colleagues showing that a deep reinforcement learning controller can learn on its own to command all of a tokamak's magnetic control coils, producing and holding a range of plasma shapes.

    Deep learningHardware & computeScience

  6. 2021

    LoRA: Low-Rank Adaptation of Large Language Models

    arXiv

    LoRA is a fine-tuning method that freezes a pre-trained model's weights and trains small low-rank matrices injected into each layer, cutting trainable parameters and memory by orders of magnitude.

    Large language modelsResearch historyDeveloper tools

  7. 2020

    GShard: Scaling Giant Models with Conditional Computation and Automatic Sharding

    arXiv

    GShard, submitted to arXiv in June 2020, is a set of annotation APIs and an XLA compiler extension from Google that lets existing model code express parallel computation, scaling a sparsely gated mixture-of-experts translation model past 600 billion parameters.

    Large language modelsResearch historyDeveloper tools

  8. 2020

    Scaling Laws for Neural Language Models

    arXiv

    A 2020 paper finding that language model loss falls predictably, as a power law, with model size, data and compute. It gave labs a quantitative reason to build much larger models and shaped the scale-up that followed.

    Large language modelsFoundation modelsHardware & compute

  9. 2019

    Megatron-LM: Training Multi-Billion Parameter Language Models Using Model Parallelism

    arXiv 1909.08053

    An NVIDIA paper from 2019 presenting an intra-layer model parallelism method, implemented with a few communication operations in native PyTorch, that trained transformer models of up to 8.3 billion parameters and improved several benchmarks.

    Research historyFoundation modelsHardware & compute

  10. 2017

    Proximal Policy Optimization Algorithms

    arXiv

    A 2017 paper by Schulman, Wolski, Dhariwal, Radford and Klimov that introduced proximal policy optimization (PPO), a reinforcement learning method that is much simpler to implement and tune and became OpenAI's default RL algorithm.

    Research historyDeep learningRobotics

  11. 2012

    Large Scale Distributed Deep Networks

    NeurIPS

    A 2012 NIPS paper by Jeffrey Dean, Andrew Ng and colleagues that introduced DistBelief, a framework for training deep networks across clusters of thousands of machines, together with the Downpour SGD and Sandblaster optimisation procedures.

    Deep learningHardware & computeCloud

  12. 2012

    ImageNet Classification with Deep Convolutional Neural Networks

    NeurIPS

    The 2012 NeurIPS paper that introduced AlexNet, a large convolutional network trained on GPUs. It won the ILSVRC-2012 image classification competition by a wide margin and is widely seen as a turning point for deep learning in computer vision.

    Research historyDeep learningHardware & compute

  13. 2011

    Torch7: A Matlab-like Environment for Machine Learning

    A 2011 workshop paper by Ronan Collobert, Koray Kavukcuoglu and Clement Farabet describing Torch7, a Lua-based numeric computing framework and machine learning library built for flexible experimentation on fast low-level kernels.

    Research historyOpen sourceDeep learning

  14. 2010

    Understanding the difficulty of training deep feedforward neural networks

    AISTATS / PMLR

    A 2010 paper by Xavier Glorot and Yoshua Bengio on why deep feedforward networks are hard to train: sigmoid saturation under random initialization and layer Jacobians whose singular values sit far from 1, plus a new initialization scheme that converges substantially faster.

    Research historyDeep learningDeveloper tools

  15. 2009

    Large-scale Deep Unsupervised Learning using Graphics Processors

    ICML

    A 2009 ICML paper by Rajat Raina, Anand Madhavan and Andrew Y. Ng that used graphics processors to train deep belief networks and sparse coding models many times faster than multicore CPUs.

    Research historyDeep learningHardware & compute

  16. 2004

    MapReduce: Simplified Data Processing on Large Clusters

    OSDI

    Jeffrey Dean and Sanjay Ghemawat's 2004 OSDI paper presents MapReduce, a programming model in which users write a map function and a reduce function while the run-time system parallelizes the work across large clusters of commodity machines.

    Research historyData & datasetsDeveloper tools

  17. 1990

    Elephants Don't Play Chess

    Rodney Brooks's 1990 paper argued for building artificial intelligence from the ground up, with ongoing physical interaction with the environment as the main constraint on design, rather than through the abstract manipulation of symbols that had dominated the field for roughly thirty years.

    Research historyRoboticsScience

  18. 1988

    ALVINN: An Autonomous Land Vehicle in a Neural Network

    ANIPS11

    A 3-layer back-propagation network that takes camera and laser range finder images and outputs the direction to steer, trained on simulated road images and tested on Carnegie Mellon's autonomous navigation test vehicle.

    Research historyRoboticsComputer vision

  19. 1982

    Neural networks and physical systems with emergent collective computational abilities

    PNAS

    A 1982 paper by John J. Hopfield arguing that useful computation can emerge as a collective property of many simple, equivalent units, and describing a model whose collective behaviour gives content-addressable memory, generalisation and error correction.

    Research historyHardware & computeScience